AI Insights · Timothy · April 2023
Top Turn-Based Tactics Games on Android in Romania, Q1 2023
Explore the performance of the top 5 turn-based tactics games on Android in Romania during the first quarter of 2023, with insights on their downloads, revenue, and active users.
During the first quarter of 2023, the top five turn-based tactics games on the Android platform in Romania showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at each game's metrics.
Magic War Legends from TINYSOFT saw a notable fluctuation in its weekly revenue, peaking at around $883 in the first week of January and declining to approximately $361 by the end of March. Weekly downloads for this game started at 276 in early January and saw a significant drop to just 14 by the end of the quarter. Active users also experienced a decline from 1.5K in late December to 606 by the end of March.
Super Mechs by Gato Games had an interesting revenue spike, reaching a peak of $1.8K in the week of January 23, before falling to zero by mid-March. The game maintained a steady download rate, averaging around 110 downloads per week for most of the quarter, with a slight dip to 53 in the final week of March. Active user numbers showed stability, averaging around 250 throughout the quarter.
Warhammer 40,000: Tacticus ™ from Snowprint Studios exhibited consistent weekly revenue, with a peak of $426 in the last two weeks of March. Downloads increased gradually, starting at 40 in late December and reaching 138 by the end of March. Active users also showed a positive trend, growing from 240 in late December to 346 by the end of the quarter.
The Walking Dead No Man's Land by Deca Games had a steady weekly revenue, peaking at $288 in mid-January and dropping to $89 by the end of March. The game saw a stable download rate, starting at 116 in late December and decreasing to 21 by the end of the quarter. Active users decreased from 508 in late December to 329 by the end of March.
Magic War - Kingdom Legends from Heroes Magic World Games experienced fluctuating revenue, peaking at $402 in mid-February and ending the quarter at $114. Downloads were minimal, with the highest being 117 in late December, and no downloads recorded for most of the quarter.
For more detailed insights and data, visit Sensor Tower.